/*
 * This file is part of the OregonCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

/* Script Data Start
SDName: Redridge Mountains
SD%Complete: 100%
SDComment: Support for quest 219.
Script Data End */

#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"

enum eCorporalKeeshan
{
    QUEST_MISSING_IN_ACTION = 219,

    SAY_CORPORAL_1  = -1000561,
    SAY_CORPORAL_2  = -1000562,
    SAY_CORPORAL_3  = -1000563,
    SAY_CORPORAL_4  = -1000564,
    SAY_CORPORAL_5  = -1000565,

    SPELL_MOCKING_BLOW  = 21008,
    SPELL_SHIELD_BASH   = 11972,
};


class npc_corporal_keeshan : public CreatureScript
{
public: 
    npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { }
    struct npc_corporal_keeshanAI : public npc_escortAI
    {
        npc_corporal_keeshanAI(Creature* pCreature) : npc_escortAI(pCreature) {}
    
        uint32 uiPhase;
        uint32 uiTimer;
        uint32 uiMockingBlowTimer;
        uint32 uiShieldBashTimer;
    
        void Reset()
        {
            uiTimer = 0;
            uiPhase = 0;
            uiMockingBlowTimer = 5000;
            uiShieldBashTimer  = 8000;
        }
    
        void WaypointReached(uint32 uiI)
        {
            Player* pPlayer = GetPlayerForEscort();
    
            if (!pPlayer)
                return;
    
            if (uiI >= 65 && me->GetUnitMovementFlags() == MOVEMENTFLAG_WALK_MODE)
                me->SetWalk(false);
    
            switch (uiI)
            {
            case 39:
                SetEscortPaused(true);
                uiTimer = 2000;
                uiPhase = 1;
                break;
            case 65:
                me->SetWalk(false);
                break;
            case 115:
                pPlayer->AreaExploredOrEventHappens(QUEST_MISSING_IN_ACTION);
                uiTimer = 2000;
                uiPhase = 4;
                break;
            }
        }
    
        void UpdateAI(const uint32 uiDiff)
        {
            if (HasEscortState(STATE_ESCORT_NONE))
                return;
    
            npc_escortAI::UpdateAI(uiDiff);
    
            if (uiPhase)
            {
                if (uiTimer <= uiDiff)
                {
                    switch (uiPhase)
                    {
                    case 1:
                        me->SetStandState(UNIT_STAND_STATE_SIT);
                        uiTimer = 1000;
                        uiPhase = 2;
                        break;
                    case 2:
                        DoScriptText(SAY_CORPORAL_2, me);
                        uiTimer = 15000;
                        uiPhase = 3;
                        break;
                    case 3:
                        DoScriptText(SAY_CORPORAL_3, me);
                        me->SetStandState(UNIT_STAND_STATE_STAND);
                        SetEscortPaused(false);
                        uiTimer = 0;
                        uiPhase = 0;
                        break;
                    case 4:
                        DoScriptText(SAY_CORPORAL_4, me);
                        uiTimer = 2500;
                        uiPhase = 5;
                    case 5:
                        DoScriptText(SAY_CORPORAL_5, me);
                        uiTimer = 0;
                        uiPhase = 0;
                    }
                }
                else uiTimer -= uiDiff;
            }
    
            if (!UpdateVictim())
                return;
    
            if (uiMockingBlowTimer <= uiDiff)
            {
                DoCastVictim(SPELL_MOCKING_BLOW);
                uiMockingBlowTimer = 5000;
            }
            else uiMockingBlowTimer -= uiDiff;
    
            if (uiShieldBashTimer <= uiDiff)
            {
                DoCastVictim(SPELL_MOCKING_BLOW);
                uiShieldBashTimer = 8000;
            }
            else uiShieldBashTimer -= uiDiff;
    
            DoMeleeAttackIfReady();
        }
    };
    
    bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) override
    {
        if (pQuest->GetQuestId() == QUEST_MISSING_IN_ACTION)
        {
            CAST_AI(npc_corporal_keeshanAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest);
            DoScriptText(SAY_CORPORAL_1, pCreature);
        }
    
        return false;
    }
    
     CreatureAI* GetAI(Creature* pCreature) const
    {
        return new npc_corporal_keeshanAI(pCreature);
    }
    
    
};
void AddSC_redridge_mountains()
{
    new npc_corporal_keeshan();
}

